You are in a computer game in which you have to find the essence of time and space.
You could be tempted to think this quest is in vain, because you think that questions are more important than answers. But you are in a computer game.
Games have solutions for they consist of puzzles. And as Thomas Kuhn says, although intrinsic value is no prerequisite for a puzzle, the assured existence of a solution is!
Eric Schrijver wrote this 3d-animated conceptual adventure game for the Eindhoven based independent publisher Onomatopee. It was is published as part of Onomatopee #12, the a la recherché du temps artist series. In this series artists endeavour their position within space and time. Country of Origin I is made possible with support of the NBKS.
dat wilde wout sonder genademixed media installation, 2006 |
Eric explains reality to the people of Eindhovenperformance, 2007 |